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balpheron

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A member registered Jan 15, 2022

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What is Once In A Lifetime?

A bloody MASTERPIECE!

The story may be rough around the edges, but it is executed well and improving it might ruin the overall feel that the game has going for the player in terms of charms and quirkiness - so perhaps a true masterpiece?

The character models are heavily altered and unique - compared to Honey Select standard models. I know very well how Honey Select can place a heavy limit on character creations and the various sliders can be a tedious pain to deal with without having any reference values or mods to assist you. I love the emphasis on the more expressive eyes and the actual expressions used to show the various moods of the characters. It's superb and not many ren'py or HS games can say the same - at least not in the same order of magnitude.

The setting and mood is amazing. Especially the light hearted and down right slapstick comedy moments where the MC is directly brought to bear on several occasions. *Train scene* *Hint hint*

The only downside I have and wish to complain about is that it was not longer, that there was not more scenes with especially the two older charming ladies. Perhaps a somewhat sizeable epilogue? Their personalities were so well grown that it felt like a pity to have so little of them in terms of presence and interaction/sex.

9,7/10

~ Anon author and creator

(1 edit)

Hey Radondy. Made this account just to write to you after reading your replies to the comments here.

While I never will make a claim I speak for everyone, I will speak for myself. You look and sound like an ambitious newcomer to the "scene". One of the types that I personally love to endorse and support. Saying that, I know how hard it can be, eventually, if you don't have a proper work flow.

Most creators start at a certain point with sharing their creations. Generally they either have to study or work at the same time when they get to it. Thinking that if they turn their passion into work with a feasible income, they can quit their less attractive day job. It is in this period of time, this season of trial that most creators are broken. Their original pieces of art garner a lot of attention and support, the pressure building, dripping and gripping tighter. Expectations start to pile up and juggling work/studies, family and your passion becomes tiresome and hard. You soon start to prioritise and generally in the wrong kind of way. Maybe a year or more into a project that has a plausible fanbase and you start to feel the cracks. Your passion has turned into toxic stress and what was once your loved creation, has turned into a constant reminder of how easy it is to fail if you allow yourself to share it with anyone that might expect more.

My advice is, plan ahead. Make a feasible work flow that works for you. Alter it, and modify it so your other parts of your life are easier to handle.

Why should I care? Well honestly I shouldn't. But I'm personally suffering my umpteenth burnout because I keep making the same mistakes. My issue is that I'm predisposed to stress, but I still love creating characters and worlds and sharing it with my base.

The short gist of it all. Please take care of your mind and body, especially your mind, because it is in that beautiful mind that you create these memorable stories into slices of life. From one creator to another - take care :)